Revise, Revise, and more Revising

Published January 12, 2006
Advertisement
Writing a system that requires maximum flexability surely is very hard work, but I'm getting closer. I'm planning on having the management tools for the clusters (realms), servers (physical) and processes finished by 2/1/2006. I'll be posting a screenshot with a listing of features this weekend. Hopefully someone will take a look and possibly have some interest in the project, but I doubt it. heh

So far we have the ways to monitor the clusters, server and processes. I'm working on getting the control application defined and coded right now.

After this, I can finally move into the design of the servers (software) that will support MMOArchitect.

Thanks for viewing
Previous Entry 2 Days In A Row
Next Entry Design and Trash It
0 likes 2 comments

Comments

HopeDagger
I find the worst thing I can do is set myself a deadline and tell everyone about it. Because more often than not I won't make the deadline and lose my credibility. :X

Of course, I'm sure you'll finish it! :)
January 12, 2006 12:09 PM
EDI
the best thing you can do is set a deadline and tell people about it, because you might actually make it least you be discredited =D

keeps you honest =D
January 12, 2006 12:30 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement