MMO Indie? Can't Be Done

Attempts at creating an MMO environment that can be reused.
18 comments
14 entries
Advertisement
wackatronic
July 27, 2006
Overview of Backend Control System
I finally decided after much thought to show a screenie of the over all control system. I've been starting the opposite way in developing a game system by designing the backend first.

Well, in order to have a backend of servers and processes running across multiple server, you have to have a way to…
1,219 views
wackatronic
July 13, 2006
Design and Trash It
Over the past year I have designed, redesigned, and trashed mutiple backend systems simply because of the lack of planning and control. I have finally hit upon a method that will lead my project into success.....hopefully. For those of you that might remember, I have been working on a backend sys…
961 views
wackatronic
January 12, 2006
Revise, Revise, and more Revising
Writing a system that requires maximum flexability surely is very hard work, but I'm getting closer. I'm planning on having the management tools for the clusters (realms), servers (physical) and processes finished by 2/1/2006. I'll be posting a screenshot with a listing of features this weekend. …
990 views
wackatronic
December 02, 2005
2 Days In A Row
The team (myself and another) discussed the new architecture and actually came up an even more robust modified version that would allow for a very dynamic load balancing system for the back end. But it's so good that I don't want to even detail it until we can get it completed and hopefully some s…
1,126 views
wackatronic
December 01, 2005
Lions, Tigers, and Re-designs!  Oh My
Well, after posting yesterday, I picked up a development book I hadn't read in a while, Massively Multiplayer Game Development 2, and noticed an excellent method of monitoring the processes and providing a great fault tolerance for keeping your processes up. While I will have to modify the base ar…
1,135 views
wackatronic
November 30, 2005
Busy Busy Busy
Another Wow! I posted twice within the same month.

I have decided to break the logging component up so that it will have two possible operating area: Local and Remote.

Local will be used if the component is unable to connect to the remote logging server and will provide only text file logging [txt…
1,094 views
wackatronic
November 23, 2005
Total Revamp
Wow. It's been a while since my last post and while I have no real tangible progress (other than a lot of documentation), I know that I have made great strides in bringing my framework into the design/development stages.

MMOArchitect has been re-designed from the ground floor to the penthouse and i…
962 views
wackatronic
September 28, 2005
Been A Long Time Coming
Even though it just steams me, I've dropped all current code and have gone back to the design phase and will be working on the backend design more thoroughly to support robustness and configurability features.

I want the system to be used by developers and designers to come up with their ideas for a…
1,015 views
wackatronic
June 13, 2005
Even Longer
Well, if you've read my last post and have been waiting on pins and needles, this is my latest entry "Even Longer" (besides the huge entry I spent over 30 minutes writing that somehow vanished when I posted it).

Yes, it has been a long time since I posted last and I have finally made seom headway.

I …
969 views
wackatronic
April 29, 2005
Been a long time coming!
Well, it's been a long time since my last post. I went back to the design board after finding a potentially fatal flaw in my design. So I've spent the last two months proving each and every component will work together and at maximum efficency.

So up to this date. I've done the following so far.

1…
998 views
wackatronic
February 09, 2005
Scooby Doo Where Are You?
Well, its been a while since my last post and its not because I'm being lazy (this time), but I've been out sick since 2/4 and finally made it back to work this morning.

This being sick is for the birds. I actually didn't log onto my PC for the entire time and oh biy did the Spam Monster visit my e…
959 views
wackatronic
February 02, 2005
Just When You Thought It Was Over With
Holy Smokes.

Don't you just hate scope creep, especially when it's during the development phase and in the middle of programming?

Well I'm starting to, but at least the scope creep is a good thing in this case.

While working on the server template (If you don't know what this is, read previous journal…
698 views
wackatronic
January 31, 2005
Baby Steps, Baby Steps, Fall, Get Up
This weekend was spent working on the first portion of the back end for MMO Architect and boy oh boy do my knees smart.

I was able to get the database portion for logins designed and ran into problems when I posed the question to my self "Why you unassuming bas#$%d, why assume that all people using …
659 views
wackatronic
January 28, 2005
Starting Fresh and New
Well, since becoming a member, I haven't been very contributing except for bugging people for answers. Well now it's my time to try and give back to the community. I bet you are wondering how writing a journal will give back to the community.

Well here's your answer!

I have been kicking around id…
890 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
9 Followers
15 Entries
10 Followers
johnhattan
Programmer
1,277 Entries
47 Followers
ApochPiQ
Generalist
628 Entries
44 Followers
dgreen02
Generalist
338 Entries
56 Followers
Advertisement