Let There Be Sound

Published August 25, 2005
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I finally got the sound implemented into my project. After 4 hours, I have a midi file looping. Using the API to play midi files in .NET is a lot harder than in C++. I really don't know what Microsoft was thinking there. I wound up using the mciSendCommandA API calls to play the MIDI file. The next game is going to be done in DirectX, and from what I understand so far, graphics and sound aren't as hard to deal with (relatively speaking).


I was suprised to see people reading and commenting on my journal. Since people are looking at it, I decided to throw in some screenshots (several comments for that). This is pretty much the polished GUI. The only thing left is the help files. I can't wait to zip it all up and put it up here for people to try out.



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0 likes 5 comments

Comments

The Forgotten Mindset
Whoa man, you almost slipped by me :)

As is the tradition with new "journal land"-ers, I will give you my complimentary rating++.

Good luck with your projects, you seem to be on the right track :)
August 26, 2005 08:18 AM
chronicle17
Thanks man. I hope to add plenty more entries with successful projects.
August 26, 2005 12:43 PM
Laz
Heh... I never made a Tetris clone. Maybe I should. But I suppose my current game should be my main focus right now, so maybe after.

It's looking pretty cool, sounds like you're into this whole game development thing. Keep it up, man.
August 26, 2005 02:58 PM
Rob Loach
Nicely done!
August 26, 2005 09:19 PM
ildave1
Well done! I'm about to kick-start a tetris clone myself. :)

Stay motivated!
August 28, 2005 08:46 PM
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