Zombie Intelligence & Console Madness

posted in _luridcortex
Published November 11, 2004
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Yesterday during Asset Production Lab Sergio showed off some cool behaviors hes working on implementing for the zombie AI. Some rudimentary flocking stuff, nothing groundbreaking yet, but this marks the first step forward for our AI system. Now to get gameplay, physics, and interface going!

Less than two weeks are left in Console Development, weve got a PS2 VU programming lab, our research projects, and a written & timed coding final exam to knock out.. oh, and our Gamplay and Tech docs are due at the end of next week too!
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