10/8/2023

posted in Gypi's Devlog
Published October 08, 2023
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Hi!

My friend and I met today to discuss the storyline more. We are almost done with it! Here's a sneak peak:

That's just the basic idea. Of course I'm not gonna spoil everything. The full storyline will be revealed when you play it when the game is done! There's a twist at the end too.

I really have to start learning Godot and GDscript this week.

To be honest, the Unity drama is kind of beneficial to me. I have tried to learn Unity to make a game in a summer camp in a week, but it was so fast-paced that I didn't exactly learn much of C# so I only know which button to click to add code but not how to make the characters move. GDscript is very similar to Python and much easier. I started learning it last week using Learn GDscrpit From Zero and it's super easy. I think I can finish it in a few hours if I try, which I'll do next Saturday after my exam. Then I'll start following an 11-hour-long YouTube tutorial on Godot and finish it before Nov 1, the day where I plan on making a prototype for the game. Wish me luck!

Even though I took the writer role, my friend is leading the writing of the storyline. We both contributed of course, but she contributed more. She said she's going to write out the story and then send it to me, but never told me when. The story will be revealed bit by bit in the game so do we even need to write it like a whole story that looks ready to be published? We can probably just put it in an organized idea form or something.

I'm not sure if my friend wants to reveal her name here so I'll call her JL from now on.

JL asked her friend who is a really good artist for art help and said that she's busy but is willing to help if we need her! She's so nice.

Anyway, even though this is an important project that I need to focus on, I can't spend too much time on it because of my schoolwork. Why. Is. School. So. Hard. Making this game is so much more fun than school T^T

I'll work hard on the game (and in school) this week and come back next week to update you on my progress! I should probably research how to write a devlog too…

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