Here you go, new video of my project. New assets really help to show what i can do with my framework.
New features in this build:
Special wall pieces (towers, gate)
Sand generation (still have some bugs, new assets are WIP)
Locations of the hero pieces (statues, wells and other unique looking stuff)
Different districts (at the moment marked by roof colors)
Micro variation generation system (at the moment only used to create small differences on the walls)