Win32

posted in 2d Game Creation
Published October 10, 2014
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Well I had super fun learning win32 without using a wrapper. I ended up with a system similar to what I used with my self made gui system, with the hWnd of each control being stored in an array. Now I have a drawing window, a working property page and a pop up (ish) window. Now I use sliders for adjust the properties so they can change on the fly.
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