Vector Graphics

posted in 2d Game Creation
Published October 08, 2014
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So after figuring up the amount of work to make the bitmaps look fine on pc and android (all the different resolutions), I decided to go vector. So now I am making a vector graphics editor (aka like flash). This way it will scale to any resolution without loss.

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Comments

tnovelli

Cool, same here. I wrote a browser-based bezier shape editor a couple years ago; getting ready to polish it up soon. Switched back to C++ for my main game engine though... vector graphics isn't exactly efficient. :D

October 19, 2014 03:47 AM
JD_Rushing

But I like its efficiency with multiple platform and resolutions.

October 19, 2014 11:41 PM
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