Zuurix

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Lithuania
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68 entries
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Zuurix
September 28, 2020
GDWC - Vote for Light of the Locked World!
Hey all,

Light of the Locked World is participating in Game Development World Championship: It would be really awesome if we could make the game win this round.

To vote for the game, simply go to the GDWC website and click the "Vote" button under the game logo.

Link: https://thegdwc.com/

Tha…
2,897 views
Zuurix
September 28, 2020
GDWC - Vote for Light of the Locked World!
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2767982326151937666]here[/url].

Read more

3,126 views
Zuurix
September 26, 2020
LOTLW Devblog #21: Demons
September 18
I have started working on demons!

I have mentioned demons many times before - they are aggressive and indestructible flesh beings powered by magic.

Magic in the game's universe is aura-based. Everything in this universe emits aurae - and they can be manipulated to alter reality.

Mages use…
3,104 views
Zuurix
September 26, 2020
LOTLW Devblog #21: Demons
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2871564484717533123]here[/url].

Read more

2,974 views
Zuurix
September 17, 2020
LOTLW Devblog #20: The Fortification
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2871563850565847870]here[/url].

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2,351 views
Zuurix
September 07, 2020
LOTLW Devblog #19: No man's land and other places
September 1


A tiny bit of the battlefield is now done!

Today I was mostly placing tiles and correcting the no man's land layout.

I also made barbed wire fence assets.



Barbed wire fence objects are the first of the removable objects, they can be removed by the players creating permanent shortcuts.

This w…
3,129 views
Zuurix
September 07, 2020
LOTLW Devblog #19: No man's land and other places
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2842289183792184390]here[/url].

Read more

3,022 views
Zuurix
August 31, 2020
LOTLW Devblog #18: Way to no man's land
August 25
Started the day by placing the tiles that create shadows. All buildings in the town now properly drop shadows. Also fixed several problems with the tiles and made new shadow tile for giant diagonal walls.

After that, I made the steppe biome rocks.



They are recolored desert rocks, nothing fan…
3,308 views
Zuurix
August 31, 2020
LOTLW Devblog #18: Way to no man's land
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/4254167313506071352]here[/url].

Read more

4,143 views
Zuurix
August 24, 2020
LOTLW Devblog #17: The Town
August 16
Spent the day polishing clay brick architecture tileset, adding new assets, and placing tiles.
Did some work on the Eastern Trilith town, it's slowly coming together.





Made giant wall assets. They will be extremely useful for defining the area borders. These are the walls seen on the world ma…
2,654 views
Zuurix
August 24, 2020
LOTLW Devblog #17: The Town
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/4365630585776356532]here[/url].

Read more

2,474 views
Zuurix
August 15, 2020
LOTLW Devblog #16: Eastern Trilith
LOTLW Devblog is back! I decided to start writing entries again because I came up with an idea to write it like a diary - a bit every day.

I've also decided to not post entries in certain less active sites, so I can use as many images as I want and not worry about getting them to work everywhere.

So,…
1,746 views
Zuurix
August 15, 2020
LOTLW Devblog #16: Eastern Trilith
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2719564281916350233]here[/url].

Read more

2,094 views
Zuurix
June 22, 2020
Demo update! Version 0.4.5: Combat expansion!
This massive update adds two new classes, new items, new abilities, new weapon types, improved combat, new introduction quest, improved animations, improved enemy AI, new rogue NPCs, and dozens of smaller changes.

As always, feedback is very important: If you got any thoughts, share them in the comm…
845 views
Zuurix
June 22, 2020
Demo update! Version 0.4.5: Combat expansion!
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2444840173656044629]here[/url].

Read more

949 views
Zuurix
May 03, 2020
LOTLW Devblog #15: The last entry?
Hey all,

This might be the last entry I write because it just takes too much time. For example previous entry - "LOTLW Devblog #14: Geography of the Locked World" - took me almost a day to write and publish.

So instead I'll just make quick development updates on Twitter and Discord.

Twitter …
1,376 views
Zuurix
May 03, 2020
LOTLW Devblog #15: The last entry?
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2189256456741150744]here[/url].

Read more

1,683 views
Zuurix
March 15, 2020
Demo update! Version 0.3.0: Crafting, save system, item storage
The demo is still not representative of the final version and severely lacks content, but it will take a few more months to fix that, and I don't want to have large gaps between demo updates.

The big changes in this update are:

Crafting:
Use the new Alchemist and Materialist roles to craft items.

Minin…
1,751 views
Zuurix
March 15, 2020
Demo update! Version 0.3.0: Crafting, save system, item storage
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2699284862748478283]here[/url].

Read more

2,146 views
Zuurix
March 01, 2020
LOTLW Devblog #14: Geography of the Locked World
This is a follow-up to "LOTLW Devblog #10: History of the Locked World", this time it's more about the locations and less about the events.

The world's name is Kayos. Its title of the Locked World has two meanings: It is teleportation-locked, meaning that standard teleportation spells do n…
2,347 views
Zuurix
March 01, 2020
LOTLW Devblog #14: Geography of the Locked World
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/1717498690232683885]here[/url].

Read more

2,569 views
Zuurix
February 23, 2020
LOTLW Devblog #13: Progress report
This is a follow-up to "LOTLW Devblog #9: The new development plan".

This is how the plan looks now:

Done:A huge chunk of features has been completed.
  • Amount input system.
  • Bartering.
  • Inventory system fixes.
  • Shadow system fixes.
  • Debug tools.
  • Character and UI improvements.
  • Gatherer role.
  • Mate…
2,526 views
Zuurix
February 23, 2020
LOTLW Devblog #13: Progress report
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/1717498056866411425]here[/url].

Read more

1,770 views
Zuurix
February 02, 2020
LOTLW Devblog #12: The Vision
A week ago I've been worried about the game.
While I love it unconditionally and developing it is incredibly fulfilling, I was unsure how to explain to others why is the game worthy of attention.

I would go over the features that LOTLW will have, and would not find any exceptional ones.
But it was a w…
1,501 views
Zuurix
February 02, 2020
LOTLW Devblog #12: The Vision
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/1716370267883389948]here[/url].

Read more

1,704 views
Zuurix
January 12, 2020
LOTLW Devblog #11: Crafting
I have started working on crafting!

The current plan is to have two crafting roles: Materialist and Alchemist.

Materialists will craft items using machines known as matter kilns, which is a fancy name for a crafting station.

The process is simple: You bring materials to matter kiln, click on desired i…
550 views
Zuurix
December 19, 2019
Demo update! Version 0.2.0: New combat and trading
This update adds abilities and trading system: Now it's possible to buy and sell items.

New combatLearn new abilities and unleash them upon your enemies!
For the combat testing purposes, iron swords and ability instructions can be found in the spawn point, so grab them, get right to the new combat, a…
442 views
Zuurix
November 20, 2019
Demo update! Version 0.1.2: Quests, roles, reputation, new UI

This demo update contains over 4 months of changes.


QuestsThe game now has two short quests with a bit of lore and adventure.

RolesGain XP and level up.

Town of LoculVisit the first town of the game!

Improved mouse and keyboard controlsNow player 1 can use both keyboard and mouse for maximum comfo…
840 views
Zuurix
November 04, 2019
LOTLW Devblog #8: Town, NPCs, reputation, talking, controls, loot!

During October I worked a lot - I was participating in what is called Devtober.

Without going into details - because the entry would be way too long - here are the things I've done:

Interior system 1.0 and the town of Locul

12 buildings, 14 NPCs, over 50 tiles, and many other assets - that is the t…
1,127 views
Zuurix
November 04, 2019
LOTLW Devblog #8: Town, NPCs, reputation, talking, controls, loot!

: You can find the details for this event on the announcement page here.

View the full article

916 views
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