Trying to visualize vectors (UE4 Blueprints)

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0 comments, last by stefan.vitomir@gmail.com 4 years, 2 months ago

Hello you beautiful people,

For my project I'm trying to build a good rope swinging mechanic. Basically I have an actor in the world that serves as my hook point, and when the character is in range you can press left click and he sends out a rope that attaches to that actor. Below is an image of the math I used to calculate the acting force on my character when he starts swinging (this is done on tick). The end product is decent but could use a bit more tinkering. I think it would be useful if I could utilize a technique which would allow me to visualize the total force acting in the x,y, and z directions (originating from my character). I tried using a line trace however I couldn't really get it to show me anything useful. Also, if anyone would like to add a bit more math so that the physics would be closer to a realistic model I would really appreciate that :) I have a degree in physics so feel free to get as technical as you'd like. Thank you all and stay :*

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