I know how many people hate so much to faff around with the project settings just to get a quick prototype SDL project to compile... and here is the answer(almost). You can create a new project straight from a template, specifying which libraries you want to use, whether you want a console window visible or not, and if you want to use OpenGL for rendering instead of SDL blitting.
Libraries supported:
- SDL_gfx
- SDL_mixer
- SDL_net
- SDL_image
Generates:
- (projectname).dsp
- main.cpp (with init/shutdown code respective of libraries chosen)
- version.rc (with some fields filled in)