Building a test level

Published December 14, 2020
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Got a few more minor bugs to work out, plus some more features for the editor, but I am now to the point where I can have a full level. To celebrate, you know those windows that let you see out into the courtyard in the first level of DOOM? I made one of them broken and thought it looked awesome.

But wait, lets make the material slightly reflective

Yes! More! Let's make them transparent, so we can actually see outside.

YES! More! It's glass, so let's make the glass solid by giving it a refraction index of 2. Since it's broken, give some of the parts varying values for internal sub refraction.

Nice.

Full Resolution Render

Previous Entry Refraction almost working
Next Entry Completed E1M1
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