Elevator

posted in DATT3701Group
Published November 23, 2018
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Here is the current settings of the animation for the first type of elevator. There are three elevators in the game in total: one that goes from the escape pod floor to the broken hallway, one from the normal hallway down to the escape pod, and one at the end of the broken hallway that takes you to all the other floors/levels. The first two elevators will have an up and down animation that gets triggered when the player's virtual hand touches the elevator button.

The third elevator goes is more complex since it goes to multiple floors. Instead of applying a script to this elevator, we are planning on having the elevator ride be the loading scene to each of the levels. Each level (i.e. the equipment room, laboratory, and crystal garden) will be in its own scene so no scene is too packed.

Below are images of the animation settings for the first two elevators. The script for the button is in the previous post.

  1. The animator
    1. There is also a trigger named "moveElevator"
  2. the settings for the two transitions between the two animations
  3. the settings of both animations

-Kristen

Screen Shot 2018-11-22 at 6.43.08 PM.png

Screen Shot 2018-11-22 at 6.43.43 PM.png

Screen Shot 2018-11-22 at 6.43.24 PM.png

 

Screen Shot 2018-11-22 at 6.54.17 PM.png

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