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Published January 17, 2016
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Hi,

Long time no post here!

The game is still in development, we've been looking for a 2D animator for a while and we finally found one. On my side I'm doing a lot of code refactoring, switching from an inheritance entity system, to entity component system (with artemis-odb). The music themes are also almost finished, they should be ready next week.
[color=rgb(40,40,40)][font=helvetica]

[background=rgb(250,251,252)]
We improved the look of the flames for the bonfires and torches:[/background]

[/font][/color][color=rgb(40,40,40)][font=helvetica]

[background=rgb(250,251,252)]
bonfire.gif[/background]

[/font][/color]
[color=rgb(40,40,40)][font=helvetica]

[background=rgb(250,251,252)]

This is the forge for the hub of Pantless Hero, it will be the central place of the world where the player can travel far places (with a mine cart on rails).
3oxRmxYEQ1xpnrSCeA.gif[/background]

[/font][/color]
[color=rgb(40,40,40)][font=helvetica]

[background=rgb(250,251,252)]
And the 2D animator (Nexus) who recently joined the team was able to improve and finish the hero's attacks animations:[/background]

[/font][/color]
xTcnTjz32xKO97IaTm.gif
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