Just a short update after some nice improvements last 3 to 4 days.
I've designed and implemented my scenemanager and gamebase classes.
Meaning I've got great flexibility now and adding now levels is now a peace of cake :)
The whole design/ framework/ engine base is now set up really flexible.
When making your 1st game with your own engine, you realize quite some things you wouldn't know if you just develop the engine without actually using it. Same goes for all the above improvements.
No Visuals in this update, but ofcourse, more to come