Combat, Animations and Level Design

Published September 27, 2014
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Hey guys,

Thank you for your nice comments on last entries it really means a lot to us!

We are running out of time! You have probably seen that over and over and over again today, I am truly sorry for that. We have decided that we should stick to the basics so we can finish palyable game and then maybe add some more stuff if we would have time(how funny).

In any case here's short summary of what we have done in last two days:

Programming:

Makokvak finished combat(ranged and melee too) together with achievements. We have found a lot of bugs in inventory system so he is trying to fix that as soon as possible. It should be fixed by the end of the day I hope. Also he did som simple AI work on toys but I haven not had a chance to play it yet.

Graphics:

Supervacanea sent us some nice new animations for player and she is finished animations on other characters together with texture work. We are really looking forward to see them.

scrgraph.jpg

Level Design and Dialogs:

Today I played with terrain and scene. General outline is finished and now Iam doing revision for dialogs and story. I hope I will add them in game together with at least some achievements by midnight.

lvldesign.jpg

Also Iam not sure if we can manage to add music into the game. I will look at that tomorrow. I hope we can add some free music at least. Anyway thank you for reading and have a nice day.

Doboss
Previous Entry Rag Dolls and Perks
2 likes 1 comments

Comments

Stormynature

Looking great! Good luck with the run to the end.

September 28, 2014 10:49 AM
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