I will be writing a couple articles focused on using OpenGL ES on the Android. This should allow people to get up and running with their games much quicker.
The game I am writing is mainly going to be a 2d in 3d puzzle game. I may make use of 3d cubes for the game board just for a smoother visual appearance.
I won't be detailing how to set up the development environment. Google has plenty of good documentation on how to do this already.