Android Development

Published December 17, 2009
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I am currently working on a game for my Android phone. It uses OpenGL ES for rendering. I have noticed that many people have difficulty getting things running on their Android. I have certainly run into some problems here and there myself.

I will be writing a couple articles focused on using OpenGL ES on the Android. This should allow people to get up and running with their games much quicker.

The game I am writing is mainly going to be a 2d in 3d puzzle game. I may make use of 3d cubes for the game board just for a smoother visual appearance.

I won't be detailing how to set up the development environment. Google has plenty of good documentation on how to do this already.
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