I aint dead

Published September 22, 2009
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So as predicted I haven't had time to write any more long in-depth posts about Citizen (I had a good thing going there for a while.) I still have made some progress though; mostly tweaks and adjustments to existing solutions. Most notably I've moved most gameplay settings to several XML files through TinyXML.

I've brought the working copy download up to date, so I'f you feel like it you can give it a spin. Among the news are better instructions on how to play and how to modify the datafiles to bend the game experience.
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