Component-based Entities and how they communicate
Wrote my first ever tutorial today over at the Irrlicht forum. I wanted to share how I've approach the entity system and entity communication. I used component based entities using observer communication.
Component-based Entities and how they communicate
Component-based Entities and how they communicate
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Ashkan
Just wanted to thank you for sharing your insight on the subject. Your efforts won't go unnoticed. Thank you.
April 27, 2008 03:57 PM
Thank you, I appreciate that. For further reading into the concept of Component based programming, I'd recommend some of the Game Programming Gems books. There's only one approach, that I read in Gems 5 I think, that takes advantage of some kind of event system for communication though. It's so easy to just go many to many relationship and mess up code with tons of dependencies and type casts. I wanted to find a different solution, which lead me to this article of mine. I appreciate the encouragement.
April 29, 2008 01:46 AM
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