Zhixing
Feb.26, 2010
The imaginary requirements for game programmers of istar Studio were as below:
1.Basic CS/SE knowledge
2.Deep knowledge of games and a passion for game development.
3.Strong 3D math (linear algebra, trig, matrix/quaternion math)
4.Knowledge of Data structure & algorit…
Zhixing
Nov.16, 2009
[Updating..]
There are lots of things we need to know when we are designing a game, that means we should really understand what a game is all about. These words below which I collected from books and internet may be of inspirational values for us. Let's enjoy them:)
Only very hard-…
Zhixing
Aug.7, 2009
I has been reading a book named "Ultimate Game programming with DirectX" in my spare time these past 2 months. Although somebody said that this book is actually not so good as it contains too much contents but lacks of lucubrating on either specific content, I still think that I h…
Zhixing
Aug.4, 2009
AS the title of this journal is "Zhixing's Game Life", I'll write down or record something about "Game" here in the later days. In my personal opinion, "Game" is definitely a most abstruse thing in the world as it has comprised almost all the other things. Briefly speaking, it's a…