Journal of Kuro

31 comments
7 entries
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Kuro
January 25, 2006
AoE 3 is too much fun!
Oh man... It's been a while since I've had a really bad game addiction. (The last one was with Wolfenstein: ET, and ended up in me joining a clan and writing a 200 page strategy guide. :ohnoes:) AoE3 is such a fun game, but I finally managed to kick the addiction. I have really weak eyes though so …
1,117 views
Kuro
January 13, 2006
AoE 3 rocks :)
I finally got around to downloading the AoE3 demo, so today I spent about an hour messing around with it. Man, that game is fun :) The gameplay isn't terribly changed from previous Ensemble games, but I do like the physics... Buildings collapsing and crubmling, ragdolls, etc. Here's my money shot, …
1,079 views
Kuro
January 06, 2006
Back from break, ready to kick some
OK got to make this one quick otherwise I'll miss my train :)

Been a while since I posted so I figured it was about time to make an entry... I've been pretty busy, downloaded VS 2005 Express (C++/C#/VB) and been playing around that. I got a C# book for xmas which I'm just about done reading. I'd als…
815 views
Kuro
December 19, 2005
Bobo's done... What next?
Phew. I think I can finally put Bobo to rest. After pretty much 3 whole days of rewriting huge chunks of Bobo and fixing bugs, the game is done. (Hopefully no one reports any more bugs!!!) Three whole days is a lot of time, but I'm glad I did it. It feels good to create something of the highest qua…
1,224 views
Kuro
December 17, 2005
Resurrecting Bobo... Again! And Distortion Meshes
OMG. So, I found there are a bunch of bugs in Bobo thanks to the guys who tested it on the forums... working on fixing them now. At the time I wrote the game, I found an article on how to write a Win32 game sequentially like a DOS game, by using 2 threads. It sounded like a good idea at the time...…
962 views
Kuro
December 12, 2005
Resurrecting Bobo
Today I decided to finally resurrect my "Adventures of Bobo" game I made a couple of years ago so I could polish it up and submit it to GDS. The first thing I had to do was get it compiling in VC++ .NET 2k3 since it was originally made in VC++ 6... Then, I fixed a bunch of bugs. It's freaking SCARY…
978 views
Kuro
December 11, 2005
First entry :)
Yay, my own journal on GDNet :) Hopefully I won't be lazy and actually update it once in a while...

Today my quarter ended at school, and I'm starting my crazy journey to become a better programmer and get into the game industry. When I'm on winter break, I'm planning to spend 18 hours a day studyin…
1,240 views
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