Mordavian

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Munich, Germany

Random musing, thoughts, tips, and more randomness from Mordavian. Read further at your own peril...

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11 entries
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Mordavian
November 30, 2018
Fall 2018 GameDev Challenge: Frogger – Post-mortem

November is coming to an end and that means the fall challenge from GameDev.net is ending. Let's talk about that.

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Mordavian
August 18, 2017
Capstone First Draft of the Design Document

Although I’m not going to share it with you here, the first draft of our design document for Cliff Climber is 99% done. A quick spit shine and it will be ready to turn in. Why is this important? Let me tell you. The design document is the description of the game and mechanics that […]

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320 views
Mordavian
August 12, 2017
Founding of the Just Us League

The Capstone project has begun. Only five more months until I am a college graduate. Let the stress begin!

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285 views
Mordavian
January 25, 2017
Interesting Game Mechanic Homework

This week for my Game Mechanics course at Full Sail University we had a discussion assignment. This means that we had to post to a discussion board and then discuss other peoples submissions. The topic this time was that we had to chose one mechanic each from the five lists that we were given and …

301 views
Mordavian
March 05, 2016
Walking in a Winter Wonderland

There is nothing quite like a rousing game of hide and seek in this beautiful winter landscape.

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Mordavian
March 02, 2016
The Orc is on the Loose

Well, it was quiet but it still happened. An Orcish Kind of Hero is once again available to purchase on Itch.IO. With this release, I am trying something new. It is a standard model these days that you can buy a partially completed game and then you get downloadable content to finish it off. This …

296 views
Mordavian
February 27, 2016
The Shortest of Levels

Level completion time is currently at 0.25 seconds. Is that too good enough?

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304 views
Mordavian
February 25, 2016
This Just in! One Man Team Creates World of Warcraft!

No developer, no matter how good he or she may be, is never going to create a AAA title on their own in a week. That is a sad, yet simple, fact of life.

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314 views
Mordavian
February 23, 2016
Language? Sprache? Idioma? Lingvo?

The tools have to match the project. You wouldn't us a pencil to hammer in a nail, and likewise you shouldn't use a language that has nothing to do with your target platform.

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288 views
Mordavian
February 21, 2016
Choices Screenshot

A first look at the level "Choices" for "An Orcish Kind of Hero

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Mordavian
February 18, 2016
Choosing an Engine

Making a game involves more than just moving some images around the screen. One of the first choices can be what Game Engine you want to use. How do you decide?

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320 views
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