Journal of evillive2

Profile
Austin, TX
Incomprehendable ramblings of the most unproductive programmer to set foot in these forums in ages.
6 comments
8 entries
Advertisement
evillive2
October 15, 2006
SDL_net chat server
Ok. I am going to try to get this right this time.

I am a big fan of text based MUDs. I got my start playing ROM based MUDs when I was about 17 (over 12 years ago!). There have been many improvements made to IDE's and compilers along with their free availability which helped decreased the need to ha…
1,463 views
evillive2
October 23, 2005
progress
The goal of this whole project is to make a simple framework for me to work with in creating NES & SNES style 2d tile based games. I don't want to have to worry about creating base sprite classes, tile classes, fonts and simple HUDs. So basicly I am writing a (S)imple (G)aming (L)ayer. Using SD…
1,145 views
evillive2
October 15, 2005
Project SGL
I started my SDL+OpenGL framework today. I am going to get something finished if it kills me this time. This is mainly spawned from wanting to use SDL but SDL not having the *oomf* I want or may want in the future.

I find myself re-writing a ton of the same code all the time, re-writing it slightly …
1,180 views
evillive2
May 18, 2005
Finally some light at the end of the tunnel
First off let me say how much of an idiot I am. Next, lets restate the obvious... *IDIOT*.

Past week or so I have been having problems adding simple un-filled primitives to my SDL/OpenGL library. The colors were getting skewed and since I am not at all familiar with 3d graphics concepts I did what …
1,054 views
evillive2
May 08, 2005
Setting a colorkey in OpenGL
I found this to be truly annoying for most of the day today. By following most of the tutorials etc. I thought I had transparency down using the alpha channel etc. etc. Only to fnid that when scaling an image the border looked like it was overlapping and the color with the supposed alpha value of 0…
1,577 views
evillive2
May 03, 2005
Starting my new project
Well, a few days ago I started looking into moving into OpenGL for 2d stuff again. I took about a whole day of fiddling around with stuff and I got a good start thanks to using the hxRender library by PnP Bios. Now I want to move on and make an SDL like library for my own knowledge as well as hopef…
992 views
evillive2
February 01, 2005
work sucks!!!
Ok, this is just getting frustrating. When you begin work at 7:30am you should be able to leave after 10 hours. Hopefully this week will get better and I can get back to work on my stuff without my brain feeling like a fried egg.
1,274 views
evillive2
January 29, 2005
Just signed up for this gdnet+ thing
Just signed up for the gdnet+ thing today and am feeling pretty good to be contributing to a site that has helped me out a bunch over the past few years. Hopefully I can make use of the space and resources they are giving me access to. For now I will use it to host backups of my source just in case…
936 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
10 Followers
15 Entries
11 Followers
johnhattan
Programmer
1,277 Entries
48 Followers
ApochPiQ
Generalist
628 Entries
44 Followers
dgreen02
Generalist
338 Entries
56 Followers
Advertisement