=== Fighting
Fighting happens like this: every character in the game has limbs they can use to strike (they can have weapons, or be used bare).
== Weapon damage
When a character strikes, the weapon damage is computed based on the weapon used and the character's skill with it (the weapon may perform so…
Fighting happens like this: every character in the game has limbs they can use to strike (they can have weapons, or be used bare).
== Weapon damage
When a character strikes, the weapon damage is computed based on the weapon used and the character's skill with it (the weapon may perform so…
I am currently working on the basic math behind the 4e4 entry gameplay.
There are basically two checks that will be used whenever you need to do something. They are:
- The linear check, which compares the value of an attempt (useful abilities and bonuses) against a difficulty (based on defensive abil…
There are basically two checks that will be used whenever you need to do something. They are:
- The linear check, which compares the value of an attempt (useful abilities and bonuses) against a difficulty (based on defensive abil…
I have decided to enter the GDNet 4E4 contest. I will attempt to create a roguelike game in Objective Caml, probably with ASCII graphics. It will feature Ninjas and Pirates as character classes, as well as Robots and Zombies as character species.
A quick brainstorming led to some "catchy" skill name…
A quick brainstorming led to some "catchy" skill name…
... so much for my holidays!
For those of you who don't know me from the #gamedev channel, Shmup2 is the codename for my next PocketPC game. It's way behind the schedule I hoped for and I have to work a lot just to keep up with the milestones.
And on the other hand, we have SFL, acronym for "Some Fu…
For those of you who don't know me from the #gamedev channel, Shmup2 is the codename for my next PocketPC game. It's way behind the schedule I hoped for and I have to work a lot just to keep up with the milestones.
And on the other hand, we have SFL, acronym for "Some Fu…
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