QuadBreaker

My first completed Android mobile game made with Unity

by CowMachine

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Hello everyone,

I'm CowMachine a hobby game developer from Germany. My friend and I are currently working on solo projects and we are known as “CouchRoom” ?.

Finally, I have finished my first android game ever with the help of Unity engine after several uncompleted games.
Some of you might know the struggle to finish a game properly.
The game idea is based on the old game BlockBreaker. As a kid I loved to play this game on Windows 95/Windows 98 and I wanted to create a similar game with that same simple mechanic for my solo project.

What makes this game unique/different to the old BlockBreaker?
I have added blocks with HP and a collect/upgrade mechanic, so the player can get stronger with each try. You can upgrade six different attributes in the shop (basically more damage, more gold, more balls). Furthermore, every 10 level a new block will be introduced to make the game more exciting.
I have tried to use a really simple design, because design is not my best skill.

Moreover, I have still some TODO’s to further polish the game. Nevertheless, I’m still gathering data and “nice to have” features to improve the game in the future.
I’m also interested in your opinion, what can be further improved, what do you think should be changed or redesigned.
I’m looking forward to your opinion on my game. This will be helpful for my current project and future projects. Feel free to criticize my game and if you have any questions post them in the comments.

Thank you for your time and opinion,

CowMachine-CouchRoom

Last updated March 17, 2020
Status
Released
Platforms
Stores
Engine
Unity
Release Date
March 17, 2020
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