How to make an Underground Atmosphere for your games, real quick !

Published August 09, 2019
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Hi there !

Sometimes you just don't have time to do things, and you really need to work fast. Here is how I created an underground atmosphere in 20 minutes and without leaving my home!

 

 

Don't forget to check out my website and subscribe to my newsletter to get some really cool free sounds all along the year: www.ogsoundfx.com

And also check out my Patreon page and see all the goodies you could get all the while helping me out: https://www.patreon.com/ogsoundfx

1 likes 12 comments

Comments

Rutin

The wizard at work!

August 09, 2019 10:25 PM
Olivier Girardot

Haha, thanks !

August 10, 2019 05:54 AM
Rutin
10 minutes ago, Olivier Girardot said:

Haha, thanks !

I'm not sure if you've done it or it is something that is in the works but you really should put together some paid courses or workshops on creating sounds! Amazing work as always!

August 10, 2019 06:05 AM
Olivier Girardot
10 minutes ago, Rutin said:

I'm not sure if you've done it or it is something that is in the works but you really should put together some paid courses or workshops on creating sounds! Amazing work as always!

No I haven't done it yet but yes I am thinking about it. It's a lot of work to put together a whole course, but it will happen eventually.

Thanks, I appreciate your support ?

August 10, 2019 06:18 AM
Rutin
Just now, Olivier Girardot said:

No I haven't done it yet but yes I am thinking about it. It's a lot of work to put together a whole course, but it will happen eventually.

Thanks, I appreciate your support ?

Yea! I'm working on one myself for Game Development. Just thought I would mention it because with that amount of talent you really should consider capitalizing on it, or at least release free introduction courses then charge for the premium advanced stuff.

Looking forward to your next blog post.

August 10, 2019 06:21 AM
Olivier Girardot
3 minutes ago, Rutin said:

Yea! I'm working on one myself for Game Development. Just thought I would mention it because with that amount of talent you really should consider capitalizing on it, or at least release free introduction courses then charge for the premium advanced stuff.

Looking forward to your next blog post.

Cool ! Let me know when that's up, I might be interested :)

Thanks for the compliment, I really appreciate it. You are giving me good ideas, i will definitely look into it. Which platform are you going to use to release your courses ?

August 10, 2019 06:27 AM
Rutin
Just now, Olivier Girardot said:

Cool ! Let me know when that's up, I might be interested :)

Thanks for the compliment, I really appreciate it. You are giving me good ideas, i will definitely look into it. Which platform are you going to use to release your courses ?

I was considering UDEMY, but it really depends on how much marketing dollars I'm willing to spend and if going down this route makes sense, or just self publish with heavy marketing.

August 10, 2019 06:29 AM
Olivier Girardot
9 minutes ago, Rutin said:

I was considering UDEMY, but it really depends on how much marketing dollars I'm willing to spend and if going down this route makes sense, or just self publish with heavy marketing.

Yeah, I actually thought of Udemy as well, but like you say, I also have to figure out the best course of action. Easier said then done !

August 10, 2019 06:39 AM
khawk

What if GameDev.net provided a platform for these types of courses?

August 12, 2019 04:56 PM
Olivier Girardot
11 minutes ago, khawk said:

What if GameDev.net provided a platform for these types of courses?

That would be something that I would definitely consider !

August 12, 2019 05:08 PM
Rutin
4 minutes ago, khawk said:

What if GameDev.net provided a platform for these types of courses?

I think it would be worth looking into, after all your target audience is already here. Having courses that range from programming, design, graphics, audio, and anything in-between would benefit anyone looking to make their games. Especially since "indie" teams are usually smaller having direct access to courses and forum support would be fairly beneficial as you normally have to cross-train anyhow. ?

August 12, 2019 05:11 PM
Olivier Girardot

Good point Rutin. Yes I think this would be worth discussing !

August 12, 2019 08:34 PM
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