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back to square one.

Published October 20, 2007
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Back to square one.


It would appear that I have finally gotten back to where I was, though still time round the its completely controlled by scripts. Now I'm working on the game system. I'm going for a simple system of four classes and one race, which is of course human. The four classes in question are; fighter, cleric, mage & thief. HP/MP growth will occur on level up and will be based on your class. Your basic attributes(strength, etc) are static and are treated as modifiers and cannot be increased naturally, however they can be increased temporally through the use of enchantments and spells. Anyway I have also had ago at some art:



My includes folder (for those of a perverted nature):

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0 likes 2 comments

Comments

HopeDagger
I'm a sucker for these games... still. Add procedurally generated maps and I think we'll all be happy. [grin]
October 20, 2007 09:56 PM
diablo_tk
I'm thinking that I may make the goblin cave random and procedurally generated.
October 21, 2007 10:57 AM
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