Advertisement

Latest gamedesigner Activity

Hey everyone, I am Mark and I previously developed Shadowy Contracts solo, a while back. I also developed many other games and apps, including: merge game, hyper casual games, dating app, and so on.

I also worked on Archer: Danger Phone professionally.

I am looking to expand the team with enthusiasti…

3,113 views
Advertisement

The game is only for android (for now) and is called Cuboidal Drift. v0.1 of the game is already published on the google playstore with only 4 levels (to test if people like the concept and turns out they loved it!). I then made an additional 8 levels, added ads, and leaderboards and submitted the …

4,325 views

Hey,

We are a small indie team making games for mobile and web-platform.  https://www.freakoutgames.com

Looking for a Game Designer who has interest in hyper-casual mobile games. 

If you're interested then just drop a direct message with your portfolio.

Thanks

2,576 views

Hey all together

We are a small team of 5 people with a huge passion for RPGs like Dragonquest, Lufia, Grandia etc. who started a hobby project develop a JRPG. Although it is a hobby project, we are aiming for a release on Steam or similar, so we put a lot of emphasis on good quality in its design! …

2,635 views

Hi Gabs, do you have a preference when it comes to engine? I am a few months away from graduating, I have experience in Unreal Engine. I am currently pursuing the possibility of making my own indie studio as the University I'm at has a programme in place to help kickstart a studio. If you're intere…

2,927 views
chiragc
December 26, 2019 09:04 AM
Kill ‘Em With Charm – Luring Players with Gratification

If you are familiar with my previous post (which was over a lifetime ago) when I shared a few insights on what makes the hyper-casuals click, you’d remember how I fantasized about something called Gratification in almost every paragraph. It’s not a bad thing to fantasize ab…

3,706 views
Advertisement
Advertisement