PixelCast 11, Grand Design, Determinism, and Free Will...

Published November 14, 2019 (updated November 14, 2019 01:25 PM)
Advertisement

In episode 11, Jeremy discusses how he came to realize (while playing Double Dragon IV for some reason) that games as a medium, demonstrate the peaceful coexistence of grand design, determinism, and free will in one possibility space. Jeremy also uses Super Mario Maker as another example of the triple confluence.

 

Cancel Save
0 likes 1 comments

Comments

You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement