Talk:SDL:Tutorials:Collision Detection between 2 SDL Surfaces

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I couldn't really figure out where to put this one - my first instinct told me to stick it under C and SDL, but it isn't really SDL - it seems to be another separate library for collision detection using SDL surfaces? ---Mushu 21:33, 25 April 2006 (EDT)


Yes, its an independent collisions library that just happens to use SDL surfaces. Its usable for C and C++ though so its still pretty hazy as to where it should go. -Jakeous, May 26, 2006(ET)

[edit] Question

What is an SDL surface? Maybe you could find some categorization help if your article expanded upon this technique in general.


Where can I find the SDL collisions library shown this article? I´m using a Java SDL programming.

[edit] Bounding Box Collisions Don't Work

The collision functions for SDL_Rects and SDL_Surfaces don't work in the source!

Indeed not. It was either written for an earlier version of GCC/G++, another non-GNU compiler or (the most probable, unfortunately, seeing as how the Wiki entry itself explains nothing and is poorly written) poorly slapped-together code. Some kind of QC is needed. Perhaps this page should be marked for deletion and/or a proper collision detection tutorial put in its place. 83.104.34.212 01:21, 21 July 2008 (CDT)
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