Talk:Programming Techniques

From GDWiki

Jump to: navigation, search

[edit] Relocated "Design Patterns"

I just noticed that there's a section named "Design patterns" that contain the following items "Event Driven Programming", "Singleton", "Self Defense in Game Development", "Standard Game Object/Function names". Only "Singleton" is actually a real design pattern, the others are more in the programming priciples/techinques genre. So I've restructured the links a bit, let me know if you think I'm doing something wrong here --Sion 16:59, 8 December 2005 (EST)

[edit] MVC

Probably should add MVC somewhere Reference Link (Gamaustra) -Eeyore 21:08, 26 March 2008 (CDT)

There is some info on MVC in the Observer pattern. http://wiki.gamedev.net/index.php/Observer_pattern

[edit] MVC

MVC (Model-View-Controller) is not an "oo design" pattern but an architectural pattern and there should be a section for game engine architecture or game architecture. So MVC should not go in the design patterns section or should be separated from the rest.

Personal tools