Programming Techniques:Standard Game Object and Function names

From GDWiki

Jump to: navigation, search

Contents

[edit] Initialize Variants

  • Create
  • Init
  • Initialize
  • Load
  • Main
  • Prime
  • Run
  • SetUp (stolen from unit testing)
  • Start
  • Startup

[edit] Shutdown

  • Cleanup
  • Close
  • Deinitialize
  • Delete
  • Destroy
  • Detonate
  • Dispose
  • Drop
  • End
  • Exit
  • Finalize
  • Finish
  • Free
  • Kill
  • Murder
  • Nihilize
  • Release
  • Shutdown
  • Smite
  • TearDown (stolen from unit testing)
  • Terminate
  • Uninitialize
  • Unload

[edit] Updating

  • Calc/Calculate
  • Func
  • Proc
  • Step
  • Think
  • Tick
  • Update

[edit] Camera

  • Camera
  • Eye
  • Screen
  • View

[edit] Game Objects/Characters

  • Actor
  • Avatar
  • Character
  • Entity
  • Item
  • Node
  • Object
  • Player
  • Sprite
  • Unit
Personal tools