M3G

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The M3G-fileformat is used by the Java Mobile 3D Graphics API.

[edit] Goals of M3G

M3G was designed to meet the specific needs of mobile devices, which are constrained in terms of memory, memory bandwidth, and processing power, and which often lack an FPU and graphics acceleration hardware such as a GPU. The API's architecture allows it to be implemented completely in software or to take advantage of any acceleration hardware present on the device.

M3G is not Java 3D !

[edit] External Links

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