D:Development Environments
From GDWiki
D is a language that aims to be a successor of C++ and I personally find it very well suited for game development because it has some nice features such as a garbage collector and easier string-management that increase development speed.
Also you can use any C library from D so it is very flexible. Bigger 3d engines and a port of ogre seem to be in the starting holes.
Ill just link to D's main page here because almost everything important concerning D is linked there.

