Cpp:Building A Simple Tile Engine
From GDWiki
[edit] Overview
In this tutorial series we are going to build a simple tile engine in C++ using SDL.
[edit] Requirement
To keep the tutorial focused on its subject, it is assumed that you have knowledge of the following technologies: C++, SDL and XML. The game engine we use in this tutorial is taken from this article: Simple Engine Framework Using SDL.
Before we get started you need to do the following things:
- Download the base files [here].
[edit] Table of content
- Building the engine (Easy)
- Building the editor (Easy)
- Extending the engine (Medium)
- Something (Advanced)

