For Devs: Simple C# Behavior Tree Editor

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0 comments, last by GoldSpark 1 year ago

While making games I have noticed that almost every behavior tree editor is kinda complicated.

So while working in Godot and Unity I have decided to make my own Behavior Tree Editor which will simplify designing the behavior of NPC and also programming it.

Gold Behavior Tree WILL program NPC for YOU which is what I always wanted because programming Tree Nodes from scratch gets complex really quickly the more behaviors you add.

https://goldspark.itch.io/gold-behavior

Ayy lmao

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