Destroy Enemy

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2 comments, last by EricBritos 3 years, 4 months ago

Any method to destroy the enemy parent component? To be able to disable it after it has died. Use unity 2d

What I want to achieve is, when creating the death animation, the parent component can disappear. “Enemy”

Any ideas?


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Try playing the death animation from the main parent object and, then later destroy the game object with a float timer.

None

@RamiMorrar thank you very much, i will try

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