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How does SWEPT AABB collision work in 3D space with objects of different sizes?
Started by
VChuckShunA
with
1
comment, last by
scott8
1 month, 4 weeks ago
collision
collisiondetection
aabb
Math and Physics
Creating a Test Plan
Started by
DarylStreete
with
2
comments, last by
DarylStreete
1 month, 4 weeks ago
For Beginners
how can i attach a powerpoint to a topic?
Started by
finlay
with
2
comments, last by
Tom Sloper
1 month, 4 weeks ago
GDNet Comments, Suggestions, and Ideas
Engine that is closest to Game Maker?
Started by
ReignOnU
with
8
comments, last by
a light breeze
1 month, 4 weeks ago
Engines and Middleware
Not that it would be wise, but would developing a completely new story format be received well?
Started by
CM@SNHU
with
6
comments, last by
frob
1 month, 4 weeks ago
writing
gamewriting
gamestory
Writing for Games
Fast Cheap shadows for DOOM games?
Started by
ReignOnU
with
34
comments, last by
JoeJ
1 month, 4 weeks ago
Math and Physics
Advertisement
C++ how do you work with generic programming?
Started by
Konjointed
with
4
comments, last by
frob
1 month, 4 weeks ago
For Beginners
Should I make a separate Redit Account?
Started by
GeneralJist
with
1
comment, last by
benis
1 month, 4 weeks ago
GDNet Lounge
Are most physics engines good or do they suck? (box2d GM question)
Started by
ReignOnU
with
37
comments, last by
ReignOnU
2 months ago
Engines and Middleware
I'm looking for gameplay programming resources
Started by
AlanHoffmann
with
4
comments, last by
LorenzoGatti
2 months ago
For Beginners
Taking SMM aboard a visual novel!
Started by
Fr_work22
2 months ago
promotion
Hobby Project Classifieds
Depth texture as render target
Started by
black4
2 months ago
General and Gameplay Programming
[Multiplayer] Fair Contested Catching of a Ball
Started by
mbala
with
1
comment, last by
hplus0603
2 months ago
multiplayer
Networking and Multiplayer
What skills should be demonstrated in a Portfolio for Game Systems Designers?
Started by
maddymoocow
with
3
comments, last by
Tom Sloper
2 months ago
GameDesign
portfolio
gamesystemsdesign
Games Career Development
Null pointer access error when defining a class member
Started by
-johndoe
with
3
comments, last by
-johndoe
2 months ago
angelscript
AngelCode
Horror Game - Akolyta - Needs Developers
Started by
Aulipe
2 months ago
Horror
dark
realistic
Hobby Project Classifieds
Simple way to get close to a resource patch
Started by
Calin
with
6
comments, last by
LorenzoGatti
2 months ago
General and Gameplay Programming
SDL2: 2d board game, mouse input, dynamic
Started by
here_here
with
2
comments, last by
here_here
2 months ago
2D
boardgame
mouse
For Beginners
How to make a Galaxy Generator in C++ using OpenGL and SDL.
Started by
biell2015
with
18
comments, last by
Acosix
2 months ago
C++
SDL
For Beginners
Am I putting too much faith in ropes?
Started by
MidLevelGameDev
with
4
comments, last by
MidLevelGameDev
2 months ago
ode
Math and Physics
How to use reinforcement learning to optimize the computer AI of turn-based strategy games
Started by
hxyxyz
with
3
comments, last by
alvaro
2 months ago
2D
simulation
game-play
Artificial Intelligence
Feedback on soundeffects
Started by
pongu
with
1
comment, last by
Aressera
2 months ago
Feedback
SoundEffects
Music and Sound FX
Embedding comments in machine-code/JIT
Started by
Juliean
with
20
comments, last by
Juliean
2 months ago
Engines and Middleware
Rogue Star: Shoot em up with rogue like features
Started by
r1korus
2 months ago
Indie Showcase
Fix preview image for social media sites
Started by
Aressera
2 months ago
GDNet Comments, Suggestions, and Ideas
Strange alphachannel blending when painting to a DirectX Rendertarget
Started by
triangle_eggbeater669
with
10
comments, last by
Juliean
2 months, 1 week ago
Graphics and GPU Programming
4 assertion errors with nested lists of handles
Started by
xertrov
with
4
comments, last by
xertrov
2 months, 1 week ago
bug
AngelCode
AngelCode
Top Down depth effect in construct 3?
Started by
nahIdWin
with
5
comments, last by
nahIdWin
2 months, 1 week ago
#top-down
For Beginners
How might I refactor my resource manager to also handle loading?
Started by
ShapeSpheres
with
1
comment, last by
Aressera
2 months, 1 week ago
For Beginners
Subsurface scattering in Vulkan path tracing
Started by
taby
with
68
comments, last by
taby
2 months, 1 week ago
Vulkan
C++
subsurfacescattering
Graphics and GPU Programming
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