In other news TussToss v1.1 has reached its first milestone and is on to phase 2. The purpose of phase two is to basically get the game to a basic working state. That means implementing logic, scorekeeping, timing and a very basic particle generator. It'll be nice to have the game up and working again so we can add the finer points of our remake. Till next time folks, and thanks for reading.
Well on a personal note, the spring semesters starts monday here at URI. I'm taking three courses: Advanced Programming Concepts, Operating Systems and Networking, and Artificial Intelligence. I'm looking forward to the AI class the most. The professor holds a doctorate from Oxford and is super-duper smart. He is teaching us by basically stripping down Quake II AI and implementing our own while learning about popular AI techniques. I'm really gonna learn a lot and can't wait.
In other news TussToss v1.1 has reached its first milestone and is on to phase 2. The purpose of phase two is to basically get the game to a basic working state. That means implementing logic, scorekeeping, timing and a very basic particle generator. It'll be nice to have the game up and working again so we can add the finer points of our remake. Till next time folks, and thanks for reading.
In other news TussToss v1.1 has reached its first milestone and is on to phase 2. The purpose of phase two is to basically get the game to a basic working state. That means implementing logic, scorekeeping, timing and a very basic particle generator. It'll be nice to have the game up and working again so we can add the finer points of our remake. Till next time folks, and thanks for reading.
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