I will update next when I get some screenshots, which shouldn't be too long from now.
I'm working on the main graphical component of my simple game engine. I also decided against using 256 colors, because I am not very good at creating a palette and it's a lot of trouble. I am still going to have pixelated graphics and vibrant colors though :) I think I am going to use 640 * 480 * 32 colorm, but only end up using a handful of colors.
I will update next when I get some screenshots, which shouldn't be too long from now.
I will update next when I get some screenshots, which shouldn't be too long from now.
Previous Entry
Update on 2D engine
Next Entry
Update
Advertisement
Latest Entries
..............
550 views
Untitled
990 views
Untitled
1014 views
Back
1006 views
I'm finally back
1040 views
Random updates
916 views
Hou zhou bu jien
941 views
Art of Computer Programming
906 views
Update
1032 views
Advertisement