Strife: Zones, Music and Two Handed Weapons

Published March 05, 2013
Advertisement
- Implemented Zones.
- Music fades out when you enter a new zone and after a while zone specific music will play.
- Extended weapon system. Weapons now rest on characters' back when not in use. Added 4 weapon types: Unarmed, 2 handed swords, 2 handed staves and 2 handed axes. Depending on the weapon type equipped attack stance and strike animations will change.

Video followed by some screenshots.

[media]
[/media]

screenshot1.jpg

screenshot2.jpg

screenshot3.jpg

screenshot4.jpg

21240.png
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement