Dark Age Version 0.4.869 Released!

Published November 15, 2009
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At last a new release after 6 months.This release contains lots of stuff so I will just post the change log.I have added the first skills to the game.There are 9 skills in total but two of them are not working at the moment.Lock picking is not working as doors can't be locked at the moment.This is will be enabled in the next release.Also detect traps skill is not working as traps are not in the game yet.

Here is the download link

Here is the change log and a few new screenshots from the game :
-Version 0.4.869-
-Added Deheza.
-Added city tower and wall models.
-Added city and dungeon doors that can be opened by left click.
-Added skill training from trainer NPC.
-Added skill interface.
-Added dungeon doors.
-Added shadowmap size to userPrefs.ini file
-Added smooth texture tool to world editor.
-Added shadows too all objects
-Added the reflection of the sun.
-Added a slider control to the world editor that controls cloud density.
-Added sun billboard.
-Added a feature to save user settings made in options to userPrefs.ini file
-Added a progress bar showing enemy attack progress.
-Added an attack delay to NPCs which can be changed from the world editor.
-Added four new terrain textures.
-Added highlighting to targets that are mouse overed.
-Added energy and armor rating to units.
-Removed the interaction panel for animals.
-Fixed a bug in skyplane rendering.
-Fixed armor rating icon and position.
-Fixed enemies attacking through doors in dungeons.
-Fixed GUI items in 16:9 aspect ratio.
-Fixed collision detection in dungeons.Enemies no longer pass through doors when they are not visible.




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