I admit it's a dirty trick to play, but today's post is just a way of drawing further attention to my post, in case anyone on here doesn't regularily visit the "game programming" forum.
If you have any good ideas on how to implement a metric measurement system in game, please let me know (as a response to my post in the forum). In all of the forums and game books that I've read, I don't think I've ever heard anyone talk about implementing a measurement system. Maybe it's a really basic thing that I should have learned in game programming 101, but somehow missed.
hmm well anyways thanks for your help.
heres a link to my forum post---> linky