Creating Complexity

Profile
Nakskov
Ponderings of someone in over their head...
199 comments
2 followers
106 entries
Advertisement
Embassy of Time
November 28, 2018
Worthless, Chapter 8

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 8

The view in the mirror w…

1,562 views
Embassy of Time
November 28, 2018
Worthless, Chapter 7

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 7

The grass alongside the …

1,209 views
Embassy of Time
November 28, 2018
Worthless, Chapter 6

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 6

One odd thing about time…

1,327 views
Embassy of Time
November 28, 2018
Worthless, Chapter 5

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 5

"And how do you feel abo…

1,180 views
Embassy of Time
November 28, 2018
Worthless, Chapter 4

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 4

The flash was brief. The…

1,078 views
Embassy of Time
November 28, 2018
Worthless, Chapter 3

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 3

I barely even heard Mish…

1,117 views
Embassy of Time
November 28, 2018
Worthless, Chapter 2

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 2

The black of deep space …

1,184 views
Embassy of Time
November 28, 2018
Worthless, Chapter 1

(This is only the second draft of the book Worthless. Expect typos, plot holes, odd subplots and the occassionally wrongly named character, especially minor characters. It is made public only to give people a rough idea of how the final story will look)

Chapter 1

The damp streets of Naks…

1,282 views
Embassy of Time
November 28, 2018
Worthless - A game narrative?

Foreword (specifically for  GameDev.net)

by the author, Henry Stone.

 

A long time ago, I fell into one of those talks with a girl at my dorm back then. We had been watching a movie in the common room and were debating the kind of movies getting made (although not entirely relevant, …

2,911 views
Embassy of Time
July 29, 2018
SCIENCE (biatch!) for Big Games!

Hi! I'm a crazy person who has studied pretty much every science known to humanity and started drawing it all into one, continuous series of cause and effect, from The Big Bang and quantum mechanics to modern history and the workings of your cell phone (yes, your cell phone, Richard!), and I am …

2,960 views
Embassy of Time
July 29, 2018
SCIENCE (biatch!) for Big Games! (part 6)

(For the full series, click here)

Life. What would we be without it. And what would crazy scientists be without trying to make it! The connection between dead materials and simple life are rarely taught, and even more rarely understood, but…

1,683 views
Embassy of Time
February 01, 2018
Testing some education!

My work on making scientifically smart games continues. I have been dabbling with some educational game ideas lately, and happened to notice that an old test-of-concept of mine was still online. Here it is: http://nakskovuniversity.com/

The idea is very simple: Distract the player/student fr…

1,071 views
Embassy of Time
January 24, 2018
Can education be made into a game?

Gamification. It's a word that has been thrown about a bit this last decade. Most just use it to describe awarding points for trivial or easily ignored tasks, to encourage people to do them. Points for cleaning the house, keeping a score on your pedometer or whatever fancy new fitness-on-my-wris…

2,767 views
Embassy of Time
January 08, 2018
Learning to change learning

Well, I have become a rare guest these last few months, haven't I? Sorry about that. My deep dive into the sciences related to my game ideas has pulled me into a very different "game" project. The people that wanted me to do a presentation are still talking about things, but one of them offered …

1,391 views
Embassy of Time
October 21, 2017
Thank you, GameDev.net!!!

Little over a month ago, some guy noticed me by my nickname on another website (I use Embassy of Time several places), and asked if I was the one who also posted on GameDev. I said yes. Apparently, he was amongst those reading my scientific ramblings (like Read more in Creating Complexity

2,762 views
Embassy of Time
October 08, 2017
Just kitten!

Quick status update for anyone who may be actually following my rants: I still do the kitten orphanage thing and recently took in a homeless and very pregnant one, who gave birth 2 days ago (four tiny kittens, all still alive). Expect.... lowered volume from me these coming days

1,362 views
Embassy of Time
September 16, 2017
Time for a new way of developing games?

A while back (years, because I'm ooooold), I came across some articles about a "game development language". It was apparently a hotly debated topic at the time. The idea was that there should be a programming language, just like Python, C++, Java, or many others, which was directly designed for …

4,278 views
Embassy of Time
September 14, 2017
Can we keep the promises of others?

I won't even start trying to explain what the image above is*, but it's from my game work. Things are moving forward, slowly but.... forward.

One thing the game has is a work-in-progress name: "No Mine's Spore". Most read…

2,244 views
Embassy of Time
September 09, 2017
The Flat Earth - A cartographer's wet dream/nightmare

My still fairly unoriginal work with blocks has reached a benchmark point: I have started shaping the previously random blocks into actual landscapes. Other than the octree level-of-detail thing, it is still just the beginning of a weak Minecraft clone, but way is being made, I swear!

My cur…

2,275 views
Embassy of Time
September 05, 2017
Ununoriginal Minecraft unclone: Climbing up the octree

The titles will only get weirder from hereon, people. I apologize, in advance.

Aaaaaanyways... I am sinking my already soaked feet deeper into the murky waters of "maybe original, maybe not". As stated in Read more in Creating Complexity

3,009 views
Embassy of Time
September 02, 2017

I still remember the weird feeling of "I was there" that struck me the first time someone reminded me that "First Person Shooters" or FPS used to be called "DOOM clones", because DOOM was seen as the "original" FPS. It's a weird transition, going from one product-linked title to another openly c…

3,569 views
Embassy of Time
August 25, 2017
Dare to be... unoriginal?

Quick, what is the one thing you don't want your work to be called?

Likely answers (I am just guessing, my mindreading is on the fritz these days) include boring, ugly, and a series of other detractors. But one thing that a lot of passionate people really do not want ot hear is the word "uno…

2,184 views
Embassy of Time
August 11, 2017
As the dust settles...

Holy.... mother.... of.... god....

Well, that was a learning experience. The kitten orphanage is on hold for now. After a few weeks, I was handed two feral cats and their four kittens to care for. It did not go well. They basically destroyed my home office in disgusting ways (the kittens wer…

1,559 views
Embassy of Time
July 07, 2017
Temporary radio silence

Yes, I am being quiet, and if you follow my stuff, sorry about that. I recently made my house available to local animal shelter assstance, and am now living in a "kitten orphanage", caring for 13 abandoned kittens (in addition to my own 2 cats) until they get adopted or move on through the 'syst…

3,169 views
Embassy of Time
May 30, 2017
Let there be LIFE!

I recently had a very fulfilling conversation with an old buddy of mine. It was about an idea I have had for a while now about how to create artificial life for my game. For those who do not know it, most other procedural generation of life is basically like those cardboard faces some of us made as…

3,971 views
Embassy of Time
May 26, 2017
SCIENCE (biatch!) for Big Games! (part 5)

(other entries in the series: 1 2 3 4 5 )

I am about to reenter one of the most difficult thinking challenges I have ever dealt with. The work I did in an earlier version of the game actually surprised me in how far I got. Now, I am going to have to repeat that, and afterwards, I'll have to go farth…

2,501 views
Embassy of Time
May 19, 2017
Machine Love?

This was not an entry I had planned on making, but I am in a weird state of mind right now. Bad weird. I just buried my kitten, Egon. I live near a road, and that road is a bit infamous for killing cats. Back in january '16, a friend of the family gifted me with a lovely black cat, named Bastian, a…

2,964 views
Embassy of Time
May 15, 2017
SCIENCE (biatch!) for Big Games! (part 4)

(other entries in the series: 1 2 3 4 5 )

No picture today. I'm doing some heavy updating to the movement of objects on scales ranging from galaxy-wide to dirt-under-your-feet wide, and it's moving forward.... with significant resistance. It, too, will soon bow to me! But trudging through 0s and 1s …

3,961 views
Embassy of Time
May 12, 2017
SCIENCE (biatch!) for Big Games! (part 3)

(other entries in the series: 1 2 3 4 5 )

You know what's really neat to have? A universe. It gives you a place to put your stuff, and you can look at it whenever the boss isn't breathing down your neck. I really like having a universe, and I don't even mind sharing it with other people. That's just…

2,887 views
Embassy of Time
May 09, 2017
SCIENCE (biatch!) for Big Games! (part 2)

(other entries to this series: 1 2 3 4 5 )

The reboot is coming along nicely. What you see in the picture is the basic space full of stars that is now being generated seemingly correctly. I will be porting and improving the code for galaxy formation, superclusters and cosmic filaments in the next fe…

2,852 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
10 Followers
15 Entries
11 Followers
johnhattan
Programmer
1,277 Entries
48 Followers
ApochPiQ
Generalist
628 Entries
44 Followers
dgreen02
Generalist
338 Entries
56 Followers
Advertisement