Work on the level editor is comming along at a great pace. I'm really pleased at the progress I'm making. You can now add tiles and scenery objects to the map. The next step will be to add other entites I think, as well as adding "Security Zones." Security zones will be specially marked tiles t…
Lately I've been working on the level editor toolset. Building tools is a breeze with C#, and I highly recommend using the language and resources to anyone, regardless of what language/platform/API you are working on. Take a looksee at what I've accomplished in just a short time:
I've still got a …
I've still got a …
I've switched gears over the past two days back to the basics. I'm working on getting the actual board rendered on screen again. Why am I doing this gain? Well the original code was just a very quick demo. Now that I'm in a full blown alpha stage, I am potentially creating code that will be in t…
Yeah I know I've been delinquent with the entries. Selling rocks all day was taking a lot of my time. But luckily my last day was Tuesday, so I know have some good chunks of time to get some stuff done on the game before school starts. I'm going to do my best to update on a regular basis from no…
So yeah, still working on creating my entity objects and their associated data and functions. Holy crap, I never realized how many classes, structs, and enum's I would need to pull this off. Since this is my first time writing something this big...and first time using a pure OO language I'm quest…
Once again like I predicted my implementation of the Effect class was waaaay overblown than necessary. I've trimmed it down to only cover status effects. Most bruntal damage dealing will be done by the actual "programs" (spells) that I'll implement later. Keep it simple, stupid.
I've also ordered …
I've also ordered …
I'm looking to get a notebook that I can do school programming and game programming on. It's gotta be able to run the game's I'm programming so I'll need a halfway decent video solutionl Anyone out there got any suggestions? I'm going as cheap as possible, and HP's laptops with ATI Radeon Mobili…
Today at work I got horribly lost trying to pick up product for a customer. The supplier that I was getting then material from was in a town called Podunk...I found this midly humerous as I was in an angered state from being lost. So after 5 hours on the road today the morale of the story is this…
So I restart school come September to get my B.A. in comp sci from URI to go along with my English degree. In order to complete this degree in 3 semesters I have to take a begenning and intermediate programming comcepts class at the same time. The language being used is Java (sigh). My work in …
Added some meshes to the game's alpha version. The larger meshes represent computer systems on the network the player is invading and the smaller meshes represent actual files on the network. The blue square is just the "picked" tile that the mouse picking ray has found.
I'm pretty happy overall…
I'm pretty happy overall…
Updates have come painstakingly slow lately. I added some simple picking to the alpha I'm making which worked perfectly without too much of a hitch. It detects what tiles are being clicked on using a ray-triangle simple intersect formula. I want to add a couple more basic things to the alpha, like…
The following is an IN GAME RENDERED SCREENSHOT! (wewt).
Basically what you are seeing is a test level randomly generated. Below the tile mapped spaces are two layers: one has those crazy words/symbols and the other is the cloud layer. I also added some alpha blending into the tiles and symbol lay…
Basically what you are seeing is a test level randomly generated. Below the tile mapped spaces are two layers: one has those crazy words/symbols and the other is the cloud layer. I also added some alpha blending into the tiles and symbol lay…
The latest work I have completed on Project Delphi is the camera. It's really nothing special, but it can do all the normal things a camera could. It can travel along axes and rotate for pans, zooms and cranes, tilts and whatever. Should be all we need for the game.
On friday I got to go see 'Dea…
On friday I got to go see 'Dea…
Guild Wars has made me quite unproductive lately. Usually after the initial thrill of a new game settles down, I'm able to get some work done. Despite that though, I'm really enjoying the game. I won't go into a rant about why I like the game, but if you've got any interest in the game it's wort…
Just some basic concept art for what the boards look on the overworld and combat areas of the game.
Overworld Map view
and this is a theoretical combat board:
All the pics above are provided by my artist Kelsey Doherty and are his property.
I'm currently working on a font engine and I'll have some some…
Overworld Map view
and this is a theoretical combat board:
All the pics above are provided by my artist Kelsey Doherty and are his property.
I'm currently working on a font engine and I'll have some some…
I'm currently working on getting in depth work done on game's mechanics: I.E. combat system, rules, etc. with some real math behind it. Hopefully it won't take me too much longer because I'm itching to start coding and get something up on the screen to show you all.
In other news, a college friend …
In other news, a college friend …
I've finished the story/script for Project: Delphi. I have a short version of the script you can read at Here. Most likely all of the information kept in there will be in the shareware demo version of the game. Feel free to read an comment on what's in there.
Next up is to flesh out game mechani…
Next up is to flesh out game mechani…
I'm about 75% through the story and script right now on Project: Delphi. Things are looking fairly good and I've even gotten some fairly early concept art from my friend and coworker/artist. I plan on finishing the script late next week, and I may post the first five mission/chapters here for comm…
I was checking the lyrics to a musical called Avenue Q and I found these lyrics that were humerous considering my current unemployment situation.
What Do You Do with a B.A. in English?
What do you do with a B.A. in English,
What is my life going to be?
Four years of college and plenty of knowledge,
Hav…
What Do You Do with a B.A. in English?
What do you do with a B.A. in English,
What is my life going to be?
Four years of college and plenty of knowledge,
Hav…
Basically I've been fleshing out the script to "Project: Delphi" lately. It's coming out very well, and at a good pace. The only downside I think I'm having is that I'm explaining too much of the technical side of things, and not being entertaining enough. I'll make sure to show it to some peopl…
......and six more weeks of winter.
I hate the cold.
Lately I've just been working on assembling and organizing the development team for my project. Right now I've only got me (programmer), and artist, and a music guy. I'm hoping to increase those numbers soon though.
Other things I'm working on, is…
I hate the cold.
Lately I've just been working on assembling and organizing the development team for my project. Right now I've only got me (programmer), and artist, and a music guy. I'm hoping to increase those numbers soon though.
Other things I'm working on, is…
Major things that have happened to my current project. I changed the name to "Project: Delphi" in the hopes that Borland would be less likely to sue my ass.
I think now I can reveal the actual premise of the game. Project: Delphi is going to be a turn based strategy game. But instead of normal b…
I think now I can reveal the actual premise of the game. Project: Delphi is going to be a turn based strategy game. But instead of normal b…
Well I showed my partner the completed design document and he's all for making project "Del-phi." As soon as I can get some more details fleshed out (non-design stuff).
In other news, my job hunt is going so-so. Lots of leads, little return. I'm sure something worthy of my time will show up. But…
In other news, my job hunt is going so-so. Lots of leads, little return. I'm sure something worthy of my time will show up. But…
Well I've been playing a lot of World of Warcraft...it's not the most innovative MMO around, but it's just plain fun. I figured I'd write a quick journal entry since the servers are down.
I've dubbed the name of my next project "Delphi" which is an acronym for something. I'm still working on the d…
I've dubbed the name of my next project "Delphi" which is an acronym for something. I'm still working on the d…
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